Work has begun on the PC version of Dungeons of Desolation. Hopefully it shouldn't take too long to finish as most of the work is just updating the controls. However, I am going update the gameplay a bit based on the feedback I received from the Xbox release. So far I am really happy with the PC version. I spent a lot of time on trying to make the controls intuitive and easy to use for the Xbox, but I think it will be much better for the PC. Keyboard and mouse have so many more options and are much more native to roguelikes.
Price, release date and distribution method are yet to be determined.