With the death of XNA, I have decided to spend some time learning Unity. So far I am liking what I am seeing. I spent the afternoon following a basic tutorial to make a simple arcade style space game. I think I am going to expand this demo to add shields, other weapon system, enemies, etc... Doing all that should give me a good understanding of Unity.
I exported the current version as a web player and was able to upload it:
I will post new builds once more is added. Enjoy!
3/27/2014 - New build posted. This version includes:
- Recharging shields
- Missiles that damage nearby objects on explosion
- Different sized asteroids that take more hits to destroy
- Global high score board!